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Session 7 Report Hole in the Oak
Previous session report can be found here. First session report can be found here. Overall On Friday, October 24^th^, I ran the seventh session of my Hole in the Oak game for OSE via FoundryVTT.
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RPGaDay 2025 31: Reward
Wow, I can’t believe I’m actually at August 31st right now. I took on this challenge because I wanted to see if I could put something up every day in August.
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RPGaDay 2025 30: Experience
There are multiple ways to understand an experience from the past. Historical events are transmitted in one way or another. Sometimes it’s reconstructing events from relics by considering their location and distribution.
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RPGaDay 2025 29: Connect
“Common” as a shared language in fantasy games has always felt like an odd compromise to me. On the one hand, it’s odd to have a singular language that everybody speaks to communicate with everybody else.
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RPGaDay 2025 28: Suspense
I once read about Hitchcock movies and the difference between fear and suspense. Fear being an immediate response to an immediate stressor. Suspense, on the other hand, is a response to an imagined negative future.
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RPGaDay 2025 27: Tactic
At some point, I would like to try my hand at making a flowchart for monster tactis. Today’s not that day, but it’s a thing that’s been on my mind. For now, a random table of chosen actions might see me through as well.
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RPGaDay 2025 26: Nemesis
Today’s d8 table is for a set of motivations for a nemesis NPC character. To me, a nemesis isn’t always a grand vizier, super evil kind of person. In fact, more often than not they aren’t.
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RPGaDay 2025 25: Challenge
Today’s entry is a d8 table of type of challenges NPCs and PCs could get into. After all, not every contest has to be a fight to the death. A one-on-one could also be resolved in the field of public spectacle!
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RPGaDay 2025 24: Reveal
Today’s random table is a d8 of ways that a secret door reveals the next area. Let me know what you think! d8 Reveal of secret passage 1 Stones in the wall slide backwards and then to the side.
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RPGaDay 2025 23: Recent
I use random encounters in one of two ways: either it’s what’s happening right now, this turn; or, alternatively, it’s what around the next corner. However, I’m starting to realize it’s also good to hint at what’s to come.
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