RPGaDay 2025 23: Recent
I use random encounters in one of two ways: either it’s what’s happening right now, this turn; or, alternatively, it’s what around the next corner. However, I’m starting to realize it’s also good to hint at what’s to come. After all, rangers need to have something to track too, right? So, I wanted to make a little table with signs that things are nearby or used to be here. Below is a quick d10 table of traces left of recent interaction in a hex. I hope it’ll be useful to you as well!
| d10 | What trace is left of recent interactions in this space? | 
|---|---|
| 1 | Spoor of some wildlife. | 
| 2 | A strange smell coming from nearby. | 
| 3 | Traces of a campfire, coals still smoldering. | 
| 4 | The site of a battle, with some bodies robbed of belongings. | 
| 5 | Nearby sounds of equipment clanking and boots running away. | 
| 6 | Sounds of people hushing each other in the undergrowth nearby. | 
| 7 | A bowl still rotating on the ground, coming to a standstill. | 
| 8 | Sounds of nearby horses, growing fainter. | 
| 9 | Smoke billowing out of a small building. | 
| 10 | A person on the edge of death, trying to speak. | 
Look forward to more RPGaDAY posts throughout the month!
